Module gomint.api

Enum WorldType

    • Enum Constant Detail

      • PERSISTENT

        public static final WorldType PERSISTENT
        Add a persistent world. This world will be saved on disk.
      • IN_MEMORY

        public static final WorldType IN_MEMORY
        Create a new in memory world, this is the fastest way to store and generate a world. This does NOT save chunks to disk. Be sure that you have set the chunk GC to false if you don't want to loose chunks whilst running.
    • Method Detail

      • values

        public static WorldType[] values()
        Returns an array containing the constants of this enum type, in the order they are declared. This method may be used to iterate over the constants as follows:
        for (WorldType c : WorldType.values())
            System.out.println(c);
        
        Returns:
        an array containing the constants of this enum type, in the order they are declared
      • valueOf

        public static WorldType valueOf​(String name)
        Returns the enum constant of this type with the specified name. The string must match exactly an identifier used to declare an enum constant in this type. (Extraneous whitespace characters are not permitted.)
        Parameters:
        name - the name of the enum constant to be returned.
        Returns:
        the enum constant with the specified name
        Throws:
        IllegalArgumentException - if this enum type has no constant with the specified name
        NullPointerException - if the argument is null