Module gomint.api

Class PlayerToggleSneakEvent

    • Constructor Detail

      • PlayerToggleSneakEvent

        public PlayerToggleSneakEvent​(EntityPlayer player,
                                      boolean newStatus)
    • Method Detail

      • getNewStatus

        public boolean getNewStatus()
        Get the status the client wants to set.
        Returns:
        true when the client wants to start sneaking, false otherwise